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First published in 1979, the Choose Your Own Adventure series of children's gamebooks is written from a second-person point of view, allowing the reader to assume the role of the protagonist, making choices that determine the main character's actions and the plot's outcome. This book format encourages readers to make decisions and experience the outcome of those decisions, teaching the ramifications of choice.
These stand-alone books are set in various locations around the globe, in outer space, under the sea and in a number of distinctly imagined fantasy worlds. Its diverse collection of plots and settings increases its appeal to young readers.
Choose Your Own Adventure books have been cited by numerous educators as a uniquely effective method for helping students learn to read, the series has documented popular appeal for the reluctant reader due to its interactivity.